Your First Post.... ? -- Please Read --
Dec 1, 2014 11:40:01 GMT -8
Post by Storyteller on Dec 1, 2014 11:40:01 GMT -8
[OOC]
This is probably a reminder.
This game goes from Today, December 1st, 2014 until April 1st 2015. At which point characters, and players, will decide the future of the game (in and out of character). During this time characters can’t permanently die (they are reborn about two hours after death and a side scene with the ST) and the world is stuck in a constant state of time/space flux.
Settings will change upon entering or leaving, even if it’s momentarily between time periods with different access to different information and computers. Spirits (Good places) and Youma (bad places) are listed in locations. They can be spoken or directed to but mostly, unless spoken too by those who can see/sense them, are content to leave everyone moving around the hell alone!
There are Four places of Positive Energy –
The Moon Kingdom Palace, Crystal Tokyo Palace, Elysian (Golden Kingdom Palace) and Sols Rhapsody (Which crashes if it’s corrupted by negative energy.)
There are Four places of Chaos Energy-
The Dark Kingdom Palace, The Dead Moon Circus, Dr Tomoe’s Lab and the Infinity Academy Tower and the Nemesis (Which crashes if it’s corrupted by positive energy.)
It is possible for these places to be corrupted with chaos energy or purified with Positive energy. The ships remain broken if they are purified after corruption or corrupted after purification respectively.
If all of the crystal points for either side are purified or corrupted, the game ends prematurely and the choice is made for whatever side is won. (IE: If everything is purified; we are playing a good game. If everything is corrupted; we are playing an evil game.)
Players, out of character, will also have a week to vote on their choice of setting. (If everyone votes before a week is over, we will begin faster than a week.) Locations include: The Solar Millennium- the beginning of everything, the Silver Millennium- saving or destroying the moon kingdom, Modern Era – What’s done is done in the past, but let’s celebrate our life in the future- or the Crystal Tokyo Era- a Utopia filled with purified spirits and an evil planet.
…. And then we'll go on for another set chunk of post cramming to lead up to something equally epic.
Because we have people waking up at a variety of times we’re going to make the following post below open for everyone. Your characters may also have dreams, visions or other “things” that will happen to them in PMs as they come up in character to help guide, or inform you of things that your character might know- but you don’t. You can ignore these dreams and visions, or run with them in character- they are for you to use to supplement or in general, have fun with.
The rose and other personal items found with you or in your pockets/ tucked in a bow/tucked in a glove, etc… will be PMed to you.
Further there is no constant energy drain for staying in your senshi, knight, chaos agent, human (if protector animal) forms. You can choose to be super all the time, or none of the time in the cauldron. You start in the Cauldron as your “other” form—even if you have never transformed before.
[IC]
When you awake you are lying on something hard. You are not injured, not even a scratch or energy drain… being dead apparently suits you. (Or perhaps you merely think you were transported to someplace… weird?)… Either way you wake up on a stone slab that serves as a seat. This slab is cold, hard, and very solid.. However if you look at it, too closely it looks like the night sky filled with stars, universes, clusters of planets… The longer you look at it the more it seems deep- infinite. The Entire “bowl” is made up of this hard, star like pattern.
Thankfully, some helpful individual has painted symbols on the edges of it in silver, gold and some kind of rainbow prism color. Some of the symbols are familiar, and represent the solar system that earth hails from; others are foreign and make only pretty swirls in the stone. They break up the pattern so you can distinguish from seat, to step, to pathway. There are four pathways in the bowl, going up to the rim, or down to the stage below.
The stage is gray and dull, a drastic contrast to the stairs and pathways of the Bowl or amphitheater. The stage is also empty but for two mirrors, each reflecting the interior of two similar “spaceship” like corridors. Each mirror is surrounded either by a gold light that seems to surround it like a halo, or by black shadows that seem to drift out like a fog from the bottom.
It is not that you did not notice the other figures as you sit up to figure out which way you are going to go. It is simply that, until you yourself sat up, it was as if the figures were a part of the benches. Each figure is in a physical state that seems frozen in youth, anything from young children but 4 years old to the oldest figure who seemed closer to mid to late twenties. Some others stir from their slumber as if fighting to awake, but in this moment, you are the only one sitting up.
It is a timeless moment. The air is heavy with promise and the scent of roses. You find, upon your person, a small scribbled note, and a rose. (Check your PMs upon being confirmed into the game).
From this moment on, your choices are your own….
This is probably a reminder.
This game goes from Today, December 1st, 2014 until April 1st 2015. At which point characters, and players, will decide the future of the game (in and out of character). During this time characters can’t permanently die (they are reborn about two hours after death and a side scene with the ST) and the world is stuck in a constant state of time/space flux.
Settings will change upon entering or leaving, even if it’s momentarily between time periods with different access to different information and computers. Spirits (Good places) and Youma (bad places) are listed in locations. They can be spoken or directed to but mostly, unless spoken too by those who can see/sense them, are content to leave everyone moving around the hell alone!
There are Four places of Positive Energy –
The Moon Kingdom Palace, Crystal Tokyo Palace, Elysian (Golden Kingdom Palace) and Sols Rhapsody (Which crashes if it’s corrupted by negative energy.)
There are Four places of Chaos Energy-
The Dark Kingdom Palace, The Dead Moon Circus, Dr Tomoe’s Lab and the Infinity Academy Tower and the Nemesis (Which crashes if it’s corrupted by positive energy.)
It is possible for these places to be corrupted with chaos energy or purified with Positive energy. The ships remain broken if they are purified after corruption or corrupted after purification respectively.
If all of the crystal points for either side are purified or corrupted, the game ends prematurely and the choice is made for whatever side is won. (IE: If everything is purified; we are playing a good game. If everything is corrupted; we are playing an evil game.)
END GAME:
At the end Chaos and Cosmos’s guardians will approach all the characters individually and personally to accept their choice of being one or the other in the next life. The Majority of people who choose will determine if the world we go to is fighting for cosmos or fighting for Chaos. Players, out of character, will also have a week to vote on their choice of setting. (If everyone votes before a week is over, we will begin faster than a week.) Locations include: The Solar Millennium- the beginning of everything, the Silver Millennium- saving or destroying the moon kingdom, Modern Era – What’s done is done in the past, but let’s celebrate our life in the future- or the Crystal Tokyo Era- a Utopia filled with purified spirits and an evil planet.
…. And then we'll go on for another set chunk of post cramming to lead up to something equally epic.
------------ If you have any questions about the above information you can find the ST and she’ll happily answer any and all questions. ----------
Because we have people waking up at a variety of times we’re going to make the following post below open for everyone. Your characters may also have dreams, visions or other “things” that will happen to them in PMs as they come up in character to help guide, or inform you of things that your character might know- but you don’t. You can ignore these dreams and visions, or run with them in character- they are for you to use to supplement or in general, have fun with.
The rose and other personal items found with you or in your pockets/ tucked in a bow/tucked in a glove, etc… will be PMed to you.
Further there is no constant energy drain for staying in your senshi, knight, chaos agent, human (if protector animal) forms. You can choose to be super all the time, or none of the time in the cauldron. You start in the Cauldron as your “other” form—even if you have never transformed before.
[IC]
When you awake you are lying on something hard. You are not injured, not even a scratch or energy drain… being dead apparently suits you. (Or perhaps you merely think you were transported to someplace… weird?)… Either way you wake up on a stone slab that serves as a seat. This slab is cold, hard, and very solid.. However if you look at it, too closely it looks like the night sky filled with stars, universes, clusters of planets… The longer you look at it the more it seems deep- infinite. The Entire “bowl” is made up of this hard, star like pattern.
Thankfully, some helpful individual has painted symbols on the edges of it in silver, gold and some kind of rainbow prism color. Some of the symbols are familiar, and represent the solar system that earth hails from; others are foreign and make only pretty swirls in the stone. They break up the pattern so you can distinguish from seat, to step, to pathway. There are four pathways in the bowl, going up to the rim, or down to the stage below.
The stage is gray and dull, a drastic contrast to the stairs and pathways of the Bowl or amphitheater. The stage is also empty but for two mirrors, each reflecting the interior of two similar “spaceship” like corridors. Each mirror is surrounded either by a gold light that seems to surround it like a halo, or by black shadows that seem to drift out like a fog from the bottom.
It is not that you did not notice the other figures as you sit up to figure out which way you are going to go. It is simply that, until you yourself sat up, it was as if the figures were a part of the benches. Each figure is in a physical state that seems frozen in youth, anything from young children but 4 years old to the oldest figure who seemed closer to mid to late twenties. Some others stir from their slumber as if fighting to awake, but in this moment, you are the only one sitting up.
It is a timeless moment. The air is heavy with promise and the scent of roses. You find, upon your person, a small scribbled note, and a rose. (Check your PMs upon being confirmed into the game).
From this moment on, your choices are your own….